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Art of the Game explores the many roles that help breathe life into today’s most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals theprocess behind the art form of video game design. In this 6 part series we talk with the team from Vicarious Visions, makers of Marvel Ultimate Alliance 2. Part 4 catches up with Lead Animator, Adam Olshan, as he breaks down how they created the fluid motion of the power fusion animations. FOR MORE MACHINIMA GOTO: www.youtube.com
Tags: activision, Adam, Alliance, animation, art, book, Comic, comics, game, making, marvel, of, olshan, sequel, the, ultimate, vicarious, visions, yt:quality=high
Posted in Games · June 29th, 2010 · Comments (25)
Art of the Game: Marvel Ultimate Alliance 2: Part 3 (Making-of Documentary) Art of the Game explores the many roles that help breathe life into today’s most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals the process behind the art form of video game design. In this 6 part series we talk with the team from Vicarious Visions, makers of Marvel Ultimate Alliance 2. In part three we hear from Lead Artist, Brent Gibson, about his role in helping create the look of the game. FOR MORE MACHINIMA GO TO: www.youtube.com
Tags: 047875834552, 83455, activision, Alliance, art, behind, book, Comic, Con, Developer, Diaries, diary, diego, direction, ds, game, iron, Lee, logan, making, man, marvel, mpn, Nintendo, of, playstation3, ps3, rpg, san, Scene, stan, the, ultimate, UPC, vicarious, video, visions, Wii, windows, wolverine, xbox360, xmen, yt:quality=high
Posted in Games · June 3rd, 2010 · Comments (25)